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My name is Philip Wallner. I am currently studying programming at Futuregames
My skills -Languages and Engines
The randomly generated hexagon maze is made by me. I had previously made a normal square maze for a project in school, and wanted to challenge myself by increasing the amount of directions so going from a square to hexagon. And that's why I programmed the Hexagon. The Hexagon was made with Unity and C# as a language.
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